VRRocketry
Project Introduction
An educational rocketry simulation in VR, made possible through the APEC-APRU Academic Exchange Program grant with POSTECH, South Korea.
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A demo video showcasing our first iteration of the CFD visualizer, using the Niagara Particle System.
Summary of Work
- Delivered a sponsor-driven VR application, collaborating with artists and designers to translate client requirements into a playable prototype.
- Engineered modular VR user components using Unreal Engine 5 Blueprint, improving scalability and component reusability.
- Developed a Computational Fluid Dynamics visualizer using the Niagara Particle System to simulate complex data.
- Upgraded the CFD visualization system to display real generated airflow data from OpenFOAM, replacing the previous procedural implementation.
- Implemented interactive level mechanics, programming 3D user interactions such as plane rotation and selection.